negromaestro
Demi-God
So, while it is understandable in preparation for the 50th anniversary of Dungeons and Dragons to become even more inclusive of the wider gaming community, when this goal is pursued with religiously fanatical zeal, the community itself transforms into a monoculture instead of a diverse one.
We see that already in modern capital cities of Earth, they are blending into the same generic "big city monoculture". It is the rural villages across Earth that are diverse.
One of the challenges I see for Wizards of the Coast is creating an inclusive vanilla rules guide while leaving the door still open to diverse fantasy worlds in other books, some of which may be offensive to certain readers. Sadly, Wizards of the Coast itself is too afraid of rampaging online mobs to risk artistic creativity without censorship.
Hence, the very best thing about the OGL 1.0a debacle was the eventual capitulation by Wizards of the Coast with a public release of SRD 5.1 into Creative Commons.
This allows, Wizards of the Coast to retain plausible deniability whenever Third Party Publishers create truly innovative and artistic content that some consider offensive.
Teos Abadia (also known as Alphastream) has compiled a detailed list of before and after censorship of the original artistic expressions.
https://alphastream.org/index.php/2...ore-book-sensitivity-and-inclusivity-changes/
We see that already in modern capital cities of Earth, they are blending into the same generic "big city monoculture". It is the rural villages across Earth that are diverse.
One of the challenges I see for Wizards of the Coast is creating an inclusive vanilla rules guide while leaving the door still open to diverse fantasy worlds in other books, some of which may be offensive to certain readers. Sadly, Wizards of the Coast itself is too afraid of rampaging online mobs to risk artistic creativity without censorship.
Hence, the very best thing about the OGL 1.0a debacle was the eventual capitulation by Wizards of the Coast with a public release of SRD 5.1 into Creative Commons.
This allows, Wizards of the Coast to retain plausible deniability whenever Third Party Publishers create truly innovative and artistic content that some consider offensive.
Teos Abadia (also known as Alphastream) has compiled a detailed list of before and after censorship of the original artistic expressions.
https://alphastream.org/index.php/2...ore-book-sensitivity-and-inclusivity-changes/
- Savage foes changed to brutal, merciless, or ruthless.
- Barbarian hordes changed to invading hordes.
- References to civilized people and places removed.
- Madness or insanity removed or changed to other words like chaos.
- Usage of orcs as evil foes changed to other words like raiders.
- Terms like dim-witted and other synonyms of low intelligence raced with words like incurious.
- Language alterations surrounding gender.
- Fat removed or changed to big.
- Use of terms referring to slavery reduced or altered.
- Use of dark when referring to evil changed to words like vile or dangerous.