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Mutant Chronicles Thursday 26 February

Polar Blues

Rune Priest
Updated for new session.

The new date for the Mutant Chronicles (Savage Worlds) one-shot adventure is Thursday 26 February at 20:00 GMT. We still have one slot left. if anyone is interested just reply to this thread or send my a DM.


General Info
This thread is for the Tavern Con follow up Mutant Chronicles game discussed last year (for those who missed out or for some reason wanted more of it). Tagging all those involved. @Longfingers @Guvnor @Astronocky (or at least for whom I know the forum names, sorry if I missed anyone).

With that in mind, it seems the right time to start choosing characters. The premise is that all characters are members of The Doomwatch - a pan-corporate intelligence and enforcement agency dedicated to investigating and eliminating activities of the Dark Legion. I have 10 pregenerated characters (Seasoned in Savage Worlds parlance). Returning players get first dibs if the wish to carry on with their existing characters. If you want to know more about the Mutant Chronicle setting Wikipedia has a decent summary https://en.wikipedia.org/wiki/Mutant_Chronicles but my games aren't too lore heavy.

They have been fully built in Roll20 but I will just provide a quick overview here. For reference the attached text file has the complete stats for each, albeit in a very condensed format.



index.php

Demon Hunter (Mishima)
Heavy fighters with fast melee attacks and a code of honour
Diplomat (Capitol)
Best Social skill and useful support skills
Etoiles Mortant (Bauhaus)
Blend of scout and assassin with a death wish
Freedom Brigade (Capitol)
Heavy Fighters made of convict troops armed with the best ranged weapons.
Murder and Acquisitions (MAD) Agent (Imperial)
Scary mix of spy and accountant, stealthy and calculating
Merchant Captain (Bauhaus)
Aristocratic smugglers with wide range of skills
Mystic (Brotherhood)
Monk warriors who wield magic (“The Art”)
Techno Archaeologist (Cybertronic)
Scholars assisted by implanted AI
Venusian Ranger (Bauhaus)
Heavy fighters and outdoorsmen.
Wolfbane (Imperial)
Berserk commandos armed with Rune Swords

The full Savage World character write ups are in the attached text file. They are
 

Attachments

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I am up for it and would like to play, in descending order of preference:
Diplomat (Capitol)
Best Social skill and useful support skills
Etoiles Mortant (Bauhaus)
Blend of scout and assassin with a death wish
Freedom Brigade (Capitol)
Heavy Fighters made of convict troops armed with the best ranged weapons.
 
Updated for new date.
 
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