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[generic] Game idea of the day...

I saw this on Mastodon and thought it was pretty close to a cool idea for a game:

Thief: "We need you to take down US-EAST-1."
Insider: "OK, but it will cost you."
Thief: "Name your price."
Insider: "I need the crown jewels of France."

So, firstly, why did US-EAST-1 need to come down? Was it the sledgehammer to crack a nut and, if so, what was the nut? And why did the insider need the crown jewels?
 
Do we get to choose the trail runners? Because I have a little list. (And they'd none of 'em be missed.)
 
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Wasn't it Cordwainer Smith who had starships covered in layers of protective clams? Maybe he was onto something...
 
3 different generation ship designs discussed by an architect - includes links to the designs' detail.
Particular attention to the middle generations who didn't ever see Earth, and won't ever see the destination: what keeps them on-mission?
 
3 different generation ship designs discussed by an architect - includes links to the designs' detail.
Particular attention to the middle generations who didn't ever see Earth, and won't ever see the destination: what keeps them on-mission?
And having just finished running (and thinking about) Fate of the Sky Raiders, that was a really interesting video! Thanks!
 
I do think it's a very interesting trope of SF, and Traveller canon is full of STL colonisation - some generation ships, maybe others that were hibernation, mixes of both etc.
 
Batsowl - a bat-costumed vigilante that pre-dates Batman by 21 years.

Batsowl was a British prose-comic hero who appeared in Illustrated Chips in 1918. His real identity was Desmond Devance, the 20th Earl of Batsowl. By night, he became Batsowl, a winged avenger who wore a bat-like flying suit and operated from a secret underground laboratory beneath Batsowl Abbey. His costume included large wings that allowed him to fly, and a mask fitted with a diamond and electric light, which he used to frighten criminals in the dark.

At the heart of the story is Desmond Devance’s attempt to redeem his family name. Five hundred years earlier, his ancestor Alwyn Devance had murdered a woman by the altar in Batsowl Abbey. Alwyn had also invented the family’s secret flying technology, but his crime brought a curse upon the Devance family, laid by Abbot Anselm. Because of this, Desmond’s work as Batsowl was not only about fighting evil, but also about restoring honour to his house and freeing his daughter, Lady Rosalie Devance, from the Curse of Batsowl.

The only surviving chapter comes from Illustrated Chips No. 1477, dated 21 December 1918. Batsowl appeared in a series of prose stories, but nobody knows exactly how long the serial lasted. The story is uncredited, which was common in British comics of that period. However, the character and the story have long since passed into the public domain.

1780210195130.png
 
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