Electronic Games - What have you played recently?

City of Heroes is apparently back, I was invited to a game a few days ago and enjoyed it as much as ever. Showing its age a bit now, but then so is the PC I run it on, plus what I liked about it back in the day was the community. Hard to judge how well that has survived, but apparently the servers are run by diehard fans as a passion project with approval from NCSoft.
 
I’ve just started playing Immortals: Fenyx Rising. It’s a really cool action RPG with strong vibes of Zelda: Breath of the Wild. Fun game, lots of puzzles to engage with, combat just the right side of button bashing to make it interesting without being ‘Souls’ hard.

And it doesn’t take itself too seriously either, with a fun narrative laid on by Prometheus and Zeus (it’s a Greek mythology themed game…).
And six months later, I just finished the core game. It’s the first game since Wyldermyth to really hold my interest for a long play.

There are various ‘new game +’ and DLC options but it seems like a natural time to pick another game off the pile to play. Probably Jedi: Survivor…
 
City of Heroes is apparently back, I was invited to a game a few days ago and enjoyed it as much as ever. Showing its age a bit now, but then so is the PC I run it on, plus what I liked about it back in the day was the community. Hard to judge how well that has survived, but apparently the servers are run by diehard fans as a passion project with approval from NCSoft.

Which server did you pick?
I'm on "Everlasting"
 
After watching far too many YouTube videos, I took the plunge and bought Dragon’s Dogma 2. I’ve only just started playing but the game is very poorly explained. I don’t even know how to use a healing item!

The thing that swung it for me - someone described the characterisation for the pawns as like being at a LARP event, with slightly stilted dialogue and cod accents - that’s my kind of gaming experience! :D
 
I'm playing Matrix Games' version of WW2 boardgame Valor and Victory. It's similar to Squadleader but without the rules headaches. Having fun with the scenario editor as well, and editing some of the counter values where I disagree with them. I think I might be falling down some kind of rabbit hole...
 
Geneforge 2 dropped this afternoon... This is the remake of the original Spiderweb game; it's pretty morally ambiguous because of the basic premise of the game - the Shapers make creations which they control, but they limit their creations' freedom. From a European perspective, it looks remarkably like chattel slavery. The first 2 games are reasonably straightforward and you can play as a neutral, but the 3rd game in the series is really bad - you have to pick one side or another, and both are equally bad.
 
Finished my first run-through of Geneforge 2 - Infestation. As with GF1 - Mutagen, it's set in a science fantasy world where Shapers have learned how to create life through the use of magi-tech. Again the focus is on choices - are you a Shaper Loyalist, hewing to the party line whereby all created lifeforms must owe duty to the Shapers, even though they are fertile and breed true? Do you support the Awakened, a servile faction who (perhaps naively) believe it is possible to deal with Shapers on an even footing using the principle of Fair Exchange? Do you support the Takers who advocate the violent overthrow of the Shapers? Do you ally with the Barhzites who fall between Taker and Loyalist camps?

The premise of the game is that you are starting out on your wanderjahre after completing your apprenticeship. Accompanied by Shanti, an Agent (one of the Shaper lifepaths), who is your mentor, you arrive in the Drypeaks, a remote mountainous region which needs an oversight visit. Your task is to assist Shanti in her investigation. The first faction you encounter are the Servants - a mostly loyal pro-shaper faction; apart from the fact they have been dabbling in forbidden techniques scavenged from the cleansing of Sucia Island (the setting of Geneforge 1). Their leader, Zachery, accepts when the Shapers finally descend on the Drypeaks in force his head will almost certainly roll. In the meantime, he is busy trying to clean things up. You clear some issues in his area, then move on. At this point, Shanti disappears. You meet the next 2 factions - the Awakened and the Barhzites. Barhzal was Zachery's partner-in-crime on Sucia Island, but they had a falling out.

And so the story continues. Do you go into canister use which is a forbidden Shaping technique, capable of granting Shaping power to non-shapers? Too many canisters transform you into an inhuman monster (mentally, that is). The Shaper Council will hold this against you when you return. Do you commit atrocities wiping out whole factions (or least their leaders)? Do you ally yourself with a faction to gain access to their inner secrets and high-level training and artifacts? Do you faction-hop, joining one faction after another?

I finished on level 22, finally allying with the Awakened, wiping out the Barhzites and the Takers. I used way too many canisters; there's about 100 in the game, and I reckon I used around 70-80; there are around 55 I consider to be must-use (statistic and ability gains), 33 which can be ignored and used to power up a specific weapon, and 25 to be used possibly if you have high enough levels in specific magic and shaping skills. More than 10 canisters is frowned upon back home. I got a good-ish ending - reported back home, put on trial, and slated for execution, but ended up back in the Drypeaks as a prisoner exchange.

A fun game, available on Steam (I backed the kickstarter). You don't need to play GF1 first, but it helps to set the background to GF2, given they follow on from each other. The later games (not yet remastered), are set further forward in the timeline, and are less tied to the original story.

Recommended.
 
Geneforge 2 dropped this afternoon... This is the remake of the original Spiderweb game; it's pretty morally ambiguous because of the basic premise of the game - the Shapers make creations which they control, but they limit their creations' freedom. From a European perspective, it looks remarkably like chattel slavery. The first 2 games are reasonably straightforward and you can play as a neutral, but the 3rd game in the series is really bad - you have to pick one side or another, and both are equally bad.
Runs on Mac and also Linux. This does sound interesting, I like the idea you can play the entire campaign without fighting [like I am going to do that], and the moral choices seem strong.
 
Runs on Mac and also Linux. This does sound interesting, I like the idea you can play the entire campaign without fighting [like I am going to do that], and the moral choices seem strong.
One thing is that Spiderweb games use an isometric movement system. Paul tried some early demos on Mac magazine discs, and couldn't cope with it. So not to everyone's taste, neither is the retro feel to the graphics.

You should be able to download demos from https://spiderwebsoftware.com/ and download full games from Steam.
 
Has anyone tried Mythforce - the computer game of Saturday morning fantasy cartoons.


It looks a lot of fun and for the next 18 days its in the Humble Bundle FUNgeaon Crawlers bundle of 7 games for £12. Given that its normally £25 this seems pretty good value - especially if any of the 6 other games proves any good.
 
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