5 - Why will they like this game?
I’d make it interesting and filled with excitement and wonder; things that will grab their attention. Either Savage Worlds (pulp setting ala Indiana Jones) or Numenera
6 - How would you get more people playing RPGs?
Hmm – this is difficult. The Hell’s Own Gamers (HOG) broke up during the pandemic and has never been able to reform (as yet.) It was a group of five of us, my son Ben and his friends Matt, Joe and Harry, plus myself.
We accepted another chap (I won’t name him) who wanted to GM Starfinder which we had never played. It was a total disaster. We were railroaded into his home-brew plot from the word go. We had no free-will at all (‘It’s dark in here.’ ‘I’m an Elf – I can see in near-total darkness.’ ’This is the sort of darkness you can’t see through.’ (Later, despite all our efforts to get the lights on.) ‘You see dark shapes moving towards you.’ ‘ I thought you said we couldn’t see anything?’ ‘I didn’t say that.’)
What’s worse – he took over the entire house. He wanted the dining table moved so that he could have more room (he was using figures, a battleboard, GM screen and two laptops plus three lever-arch files); he was rude to my wife and told her to eat her evening meal somewhere else so that he could use the table and he told my daughter to stop talking to her mother as it was interrupting him.
The final straw was when he told us he envisaged the whole Game lasting 3 (real) years! At this point we parted company (to be fair, we stuck with this for five weeks.)